"Ho ho!," Ruphurfel laughed at the very idea, "With my improvements, you may never die again!"
Adventure ResultsVincent~ Your Own Greatest Enemy (Stubbornness) = 100
~ Unbreakable Spirit = 100
~ Ending Hostilities (Deathshade) = 900
~ ~ Total XP Gained = 1100 (Level Up!)
RACIAL PACKAGE ADDED!NECROSYNTH UPGRADE
Attribute Adjustments: +2 Atk, +2 Def, +2 Mag, +2 Res
Unique Abilities: Ability: Adaptive Attack (Physical Attack)
Description: You are capable of adapting your attack style to suit your opponents.
Mechanic: You may replicate any one physical attack per turn that does not require any other ability. Changing your physical attack requires one turn, during which you may defend yourself as normal, but can take no other actions.
Ability: Adaptive Defense (Physical Defense)
Description: You are capable of adapting your physical defenses to suit your opponents.
Mechanic: You may replicate any one physical defense per turn that does not require any other ability. Changing your physical defense requires one turn, during which you may defend yourself as normal, but can take no other actions.
Ability: Adaptive Magic (Magical Attack)
Description: You are capable of adapting your magic to suit your opponents.
Mechanic: You may replicate any one magical attack per turn that does not require any other ability. Changing your magical attack requires one turn, during which you may defend yourself as normal, but can take no other actions.
Ability: Adaptive Resistance (Magical Resistance)
Description: You are capable of adapting your resistances to suit your opponents.
Mechanic: You may replicate any one magical resistance per turn that does not require any other ability. Changing your magical resistance requires one turn, during which you may defend yourself as normal, but can take no other actions.
Preselected Weaknesses: Limited Free Will; moderate. Although your personality remains the same, your cyberbrain makes you a technical thrall of your "creator", and you must make a Resistance check against this creator's Magic to resist a direct order. You receive a -4 penalty on such checks. (0 points gained; these points add +2 Attack, +2 Defense, and +1 Magic).
Power Restriction; minor. You may not use your Adaptive Defense or Adaptive Resistance to replicate an attack in combat until you are exposed to it during that combat by the enemy, either by directly being assaulted or witnessing the attack against someone else. (0 points gained; these points add +1 Magic and +2 Resistance).
ABILITY CHANGEVincent trades out Light Armor for Dragonscale Armor